The work moved between digital sketches, quick prototypes, and material experiments.
Each version answered one question while introducing another, so the final direction
developed through testing rather than a fixed plan.
Process
This study began as a loose experiment, then developed through quick iterations,
material tests, and small visual decisions. The early versions were deliberately
rough so the core interaction could be evaluated before the visual system became
too resolved.
Several details changed during the process, including scale, spacing, sequencing,
and the relationship between the physical and digital components. Those
adjustments became the structure of the finished study.